Create an applet that will draw a number of strings based upon an initial string specified by the user. If the string is n characters long, draw n strings as follows: The first string is the original one that the user typed in a text field. Each subsequent string removes the last character from the previous string. For example, if the user enters the string “Charles”, the applet would draw

Charles
Charle
Charl
Char
Cha
Ch
C
Use a text field to get a string from the user. Then draw the strings when the user clicks a Draw button. Hint: Draw the strings in the paint method, but remember to call super.paint(). You should also call repaint in the actionPerformed method that listens for the button press.


See the code in StringReducerApplet.java.

Computer Science & Information Technology

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