Suppose you have a programmer-defined data type Data and want to overload the << operator to output your data type to the screen in the form cout << dataToPrint; and allow cascaded function calls. The first line of the function definition would be:
a. ostream& operator<<(ostream& output, const Data& dataToPrint)
b. ostream operator<<(ostream& output, const Data& dataToPrint)
c. ostream& operator<<(const Data& dataToPrint, ostream& output)
d. ostream operator<<(const Data& dataToPrint, ostream& output)
a. ostream& operator<<(ostream& output, const Data& dataToPrint)
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