Given the ShoeType structure type-definition.Write a function for the declaration (prototype).
```
struct ShoeType { char style; double price; };
void setSalePrice(ShoeType& Item, double discountRate);
//discountRate =(discounted price)/(regular price)
//Adjusts sale price to reflect the specified discount.
code}
```
void setSalePrice(ShoeType& Item, double discountRate)
{
Item.price = Item.price * discountRate;
}
```
Use of reference parameter causes changes inside the function to be reflected outside.
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