In Resistance Through Video Game Play, the authors make the following conclusion about cultural models:

a. They found no evidence that gamers were thinking and reflecting on cultural models of the world.
b. They found strong evidence that players made significant progress with regard to personal growth and learning with regard to cultural differences.
c. They found that players were showing no evidence of an understanding of learning principles.
d. They concluded cultural models were not important after all.


a

Sociology

You might also like to view...

In general, those who see black family structure as a major cause of poverty operate largely from the

a. Conflict perspective b. Order perspective c. Marxist perspective d. Split labor market perspective

Sociology

ANOVA proceeds by developing two separate estimates of the

a. population mean. b. population standard deviation. c. population variance. d. sample variance.

Sociology

Answer the following statement(s) true (T) or false (F)

A set of sacred beliefs and practices that become a part of society is called a religious nationalism.

Sociology

The most frequent types of __________ behavior are rumors, gossip, mass hysteria, public opinion, fashions, and fads

a. riot b. mob c. crowd d. mass

Sociology