MC An object is .

a) a programming encapsulation that mimics real life objects
b) a group of programmed code that is not necessarily related
c) the hardware and software of the computer
d) a set code that is difficult to update, but never needs changing


a) a programming encapsulation that mimics real life objects

Computer Science & Information Technology

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The char value ‘A' is represented as ____.

A. 0 B. 25 C. 35 D. 65

Computer Science & Information Technology

A destructor is a member function that

A) is used to remove old unneeded objects. B) causes the program to end. C) is automatically called when an object is destroyed. D) can only be called by the main function of a program. E) None of the above.

Computer Science & Information Technology

In exception handling, multiple catch blocks can be provided as long as each catch block catches ____.

A. an error B. a unique data type C. a unique exception D. at least one exception

Computer Science & Information Technology

Making sure that old files are archived and new versions are properly tracked is called ____________________.

Fill in the blank(s) with the appropriate word(s).

Computer Science & Information Technology