True or false: A GameObject in Unity does not have to have a Transform Component attached to it
Indicate whether the statement is true or false
False. A GameObject always has to have a Transform Component attached to exist in the game world.
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The default implementation of hashCode in Java returns
A) a value determined from the class type of the object B) a value derived from the memory address of the object C) a value determined from the values of the fields in the object D) None of the above
Given |x - 2| >= 4, which of the following is true?
a. x - 2 >= 4 && x - 2 <= -4 b. x - 2 >= 4 || x - 2 <= -4 c. x - 2 >= 4 && x - 2 < -4 d. x - 2 >= 4 || x - 2 < -4
Hyper-V feature that supports redirecting of local resources such as keyboard, video, mouse, audio, printers, clipboard, USB devices, drives, and plug-and-play devices
1. Dynamic Memory
2. Enhanced Session Mode
3. Guest
4. Guest Integration Services
5. Host (Hyper-V)
6. Hyper-V
7. Hypervisor
8. Smart Paging
9. Resource Metering
10. Private Network
If you decide to add row or column ____, it is best to sketch your ideas on paper first.
Fill in the blank(s) with the appropriate word(s).