"Gamers" are described as people who regularly play video games. A random sample of 80 people was selected and 50 were found to be male. The approximate standard error of the proportion for this sample is ________

A) 0.0336
B) 0.0422
C) 0.0541
D) 0.0610


C

Business

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______ tend to spend more time in the speaking role, and ______ tend to spend more time in the listening role during a conversation.

Fill in the blank(s) with the appropriate word(s).

Business

Misstatements detected during the audit that were initially deemed to be immaterial need not be summarized to determine their aggregate effects

a. True b. False Indicate whether the statement is true or false

Business

At the heart of customer equity management is

a. a system for assessing profitability at the customer or market segment level. b. utilization of penetration pricing. c. coordination between marketing and engineering. d. interfirm learning. e. the belief that all customers or potential customers are equally valuable or are worthy of efforts to retain them.

Business

Before you call someone, ask yourself, "Would an e-mail message serve the intended purpose?"

Answer the following statement true (T) or false (F)

Business