Resources are generally deployed in one of two principal ways: as rewards and punishments, considered as reward power and legitimate power.

Answer the following statement true (T) or false (F)


False

Business

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Answer the following statements true (T) or false (F)

1.Video games and other media can lead us to practice certain behaviors while also inhibiting our use of others. 2.We see depictions of various conflicts in the news and in entertainment. 3.The content we see in media entertainment affects our attitudes toward the means used to resolve conflict and we learn what works and what doesn’t in the media. 4.While most of us realize that the drama we see in the media and what occurs in real life are different, media can twist our expectations about the world in ways we don’t even realize. 5.When we play violent video games, we learn aggressive life scripts and come to de-emphasize negative reactions to conflict and violence.

Business

Generating as many ideas as you can without stopping to criticize or organize them is called what?

A) Storyteller's tour B) Questions and answer chain C) Journalistic approach D) Brainstorming E) Mind mapping

Business

In calculating depreciation and amortization for tangible assets, functional factors that limit service lives include:

a. ordinary wear and tear from use. b. chemical action such as rust. c. the effects of wind and rain. d. obsolescence. e. none of the above.

Business

Notes Receivable due in 350 days appear on the

A) balance sheet in the current assets section B) balance sheet in the fixed assets section C) balance sheet in the current liabilities section D) income statement as an expense

Business