Which of the following statements is true about the design of digital games for learning?

a. They are designed mainly for the most skilled game players.
b. They are designed primarily for entertainment and recreational use.
c. They are designed without attention to real-world issues of social change and community involvement.
d. They are designed for students to learn academic content within the game's activities.


D

Education

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There is a straight line from the quality of infant attachment to adult developmental outcomes.

Answer the following statement true (T) or false (F)

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A Action research project is not

a. Done by people outside of the school. b. The usual thing teachers do when thinking about teaching c. Theoretically based. d. all of these are true

Education

In infants, large repeated muscle movements that have no purpose (such as kicking the legs) is called

A. physical activity play. B. rhythmic stereotypies. C. rough-and-tumble play. D. exercise play.

Education

When teachers use a philosophy of mind-mindedness it means that they:

A) use their minds to plan a curriculum B) focus on cognitive skills that enhance brain development C) constantly focus on how they can better support brain development D) consider the perspective and feelings of the children

Education