Which of the following statements is false?
a. You configure and create a SoundPool object using a SoundPool.Builder ob-ject.
b. You use an AudioAttributes.Builder object to create an AudioAttributes object that will be associated with the SoundPool.
c. AudioAttributes’s setGameAudio method is used to designate the audio as game audio.
d. Activity’s setVolumeControlStream method allows the game’s volume to be controlled with the device’s volume buttons.
c. AudioAttributes’s setGameAudio method is used to designate the audio as game audio. Actually, AudioAttributes’s setUsage method is used to designate the audio as game audio.
You might also like to view...
d. The UML models operations by listing the operation name preceded by an access modifier. A(n) ________ indicates a public operation in the UML.
a. - b. + c. p d. *
There are ________ points to an inch
Fill in the blank(s) with correct word
The ________ font contains most commonly used symbols
Fill in the blank(s) with correct word
Which dialog box allows the user to print all comments?
A) Print B) Page Layout C) Backstage D) Page Setup