Write a method in the Turtle class that takes an array of Picture objects. Use the drop(Picture p) method in Turtle to drop pictures at diĀ®erent locations in a circle.
What will be an ideal response?
```
/**
* Method to ta k e an ar ray of p i c t u r e s and drop them
* in a c i r c l e
* @param pi c tAr ray the ar ray of p i c t u r e s to drop
* @param r a d ius the r a d ius o f the c i r c l e
*/
public void d r o pPi c t u r e s I nCi r c l e ( Pi c tur e [ ] pictAr ray , int r adius )
f
int turnAmount = ( int ) ( 3 6 0 . 0 / pi c tAr ray . l eng th ) ;
for ( int i = 0 ; i < pi c tAr ray . l eng th ; i++)
{
this . forward ( r adius ) ;
this . drop ( pi c tAr ray [ i ] ) ;
this . backward ( r adius ) ;
this . turn ( turnAmount ) ;
}
}
```
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Use history and tail (Sobell, page 337) to list the 10 most recent commands you issued. It is okay if you have only the preceding five commands in your history list.
What will be an ideal response?
Suppose the input for number is 9. What is the output from running the following program?
``` import java.util.Scanner; public class Test { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.print("Enter an integer: "); int number = input.nextInt(); int i; boolean isPrime = true; for (i = 2; i < number && isPrime; i++) { if (number % i == 0) { isPrime = false; } } System.out.println("i is " + i); if (isPrime) System.out.println(number + " is prime"); else System.out.println(number + " is not prime"); } } ``` a. i is 3 followed by 9 is prime b. i is 3 followed by 9 is not prime c. i is 4 followed by 9 is prime d. i is 4 followed by 9 is not prime
____________________ means that the user has some level of control over the movie.
Fill in the blank(s) with the appropriate word(s).
The keyboard shortcut used to copy text or an object is ________
A) Ctrl + P B) Ctrl + C C) Ctrl + V D) Ctrl + X