A number of models describe the way that neighborhoods change over time, including
A. The invasion-succession model, which uses video game technology to illustrate possibilities for change.
B. The life cycle model, which asserts that neighborhoods have a life cycle from birth to death, but that the "aging" process can be reversed through various forms of revitalization.
C. The political capacity model, which maintains that recognizing the physical and economic conditions is the key to understanding the true vibrancy of a neighborhood.
D. The political-economic model, which is based primarily on understanding the political and economic forces at play within the neighborhood.
B
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Compare and contrast categorical classification with dimensional classification. What are the advantages and disadvantages of each?
What will be an ideal response?
The three motivation types for internet gaming disorder identified by Yee (2006) were:
When a psychologist solicits business from individuals who, because of their particular circumstances, are vulnerable to undue influence, this is sometimes characterized as:
a. ethical business b. unethical business c. ambulance chasing d. client chasing
Experienced clinicians
a. freely use all available assessment tools. b. exercise caution when choosing assessments. c. use assessments, even if no valid empirical data supports score reliability or validity. d. do not trust assessment tools, but use their own judgment to develop instruments.