Repeat the Programming Project 7, but write the program as a JavaFX application. Use a constant for the initial velocity of the ball. Draw a circle for the position of the ball at each second. The y-coordinate should be proportional to the height of the ball, and the xcoordinate should change by a small constant amount.
This application shows a graphical representation of the previous project. If the time increment used is too large, the resulting picture may look chaotic and not at all like a trajectory.
See the code in BounceJavaFX.java. If the scale factor and initial velocity are chosen badly, your picture may not look very much like a bouncing ball. Instead, it may look chaotic. For example, try initial velocity of 100 and scale of 2.
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Fill in the blank(s) with correct word
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Answer the following statement true (T) or false (F)