Playing the hot-or-cold game, where you direct someone to move around the room towards a goal known only to you, by telling the person whether he or she is getting warmer or cooler, is an example of which behavioural process?

A) extinction
B) fixed-ratio schedules of reinforcement
C) generalization
D) shaping


D) shaping

Psychology

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Clint was used to eating in one particular fast-food chain near his house. When he moved away from home, there was a different chain in his new neighborhood. Even though he had never eaten in this particular chain, Clint walked up to the counter, ordered his food, paid, and waited at the counter for his food. The fact that Clint "remembered" what to do, based on the similarities between this

fast-food outlet and other fast-food outlets he had frequented in the past, most clearly illustrates the concept of: a. flashbulb memories b. elaborative memories c. implicit memories d. a memory schema

Psychology

Professor Rochelle told her students that if her door was

closed, it meant that she was unavailable to them and would be angry if they knocked on her door. But if her door was open, it meant that she was in a rare good mood and would answer questions at that time. Professor Rochelle's door being open was a _____ for _____ a) discriminative stimulus; asking questions. b) discriminative stimulus; not asking questions. c) discriminative response; asking questions. d) discriminative response; not asking questions.

Psychology

The presence or absence of particular environmental influences during the ___________ period is likely to produce permanent, irreversible consequences

a. prenatal c. plasticity b. critical d. sensitive

Psychology

According to the authors of your text, the overjustification effect is the tendency for people to view their behavior as caused by something

a. extrinsic, thus undermining their intrinsic motivation. b. intrinsic, thus overshadowing their extrinsic motivation. c. overjustified by intrinsic motivation. d. rewardable, but not punishable.

Psychology