In listening for what is felt as well as what is said, the listener is attending to ______.

a. connotative consciousness
b. narrative probability
c. empathic intuition
d. relational cues


b. narrative probability

Communication & Mass Media

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One common complaint about video games is that ______.

A. people of color and LGBT people are underrepresented as characters in games B. White males are underrepresented as characters in games C. there isn’t enough violence in video games anymore because of new federal regulations limiting it D. there are too many advertisements in the games that slow down game play

Communication & Mass Media

The many ways the voice communicates—including tone, speed, pitch, number and length of pauses, volume, etc.—are called

a. paralanguage. b. vocalics. c. noncommunicators. d. nonvocals. e. proxemics.

Communication & Mass Media

Contributors to achieving an effect are:

a. timing b. pace c. voice quality d. sound of individual words e. all of these f. none of these

Communication & Mass Media

The motivated sequence is a persuasive organizational tool that has four steps

Indicate whether the statement is true or false.

Communication & Mass Media