Create a World object and a Turtle object and use the Turtle object to draw a pyramid.
What will be an ideal response?
```
public void drawPyramid ( )
{
this . drawRectangle ( 1 0 0 , 5 0 ) ;
this . penUp ( ) ;
this . turnRight ( ) ;
this . forward ( 1 0 0 ) ;
this . penDown ( ) ;
this . turnLe f t ( ) ;
this . drawRectangle ( 1 0 0 , 5 0 ) ;
this . penUp ( ) ;
this . forward ( 5 0 ) ;
this . penDown ( ) ;
this . drawRectangle ( 1 0 0 , 5 0 ) ;
this . penUp ( ) ;
this . turnRight ( ) ;
this . forward ( 1 0 0 ) ;
this . turnRight ( ) ;
this . forward ( 5 0 ) ;
this . turn ( 1 8 0 ) ;
this . penDown ( ) ;
this . drawRectangle ( 1 0 0 , 5 0 ) ;
}
```
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What will be an ideal response?
If you create a jump line and it just isn’t working, what might be the problem?
What will be an ideal response?
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