Why do some consider video games to be a modern day Skinner box for people?

A. Video games are fun and challenging, just like the environment inside a Skinner box.
B. The player is only rewarded for the desired response, and cannot advance until it is provided.
C. They are each ways to prevent boredom in subjects by providing an enriched environment.
D. Both are repetitive in ways that encourage memorization style learning.


Answer: B

Psychology

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What did the Stoics consider to be the highest virtue?

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Which of these statements best describes aversive and appetitive processes?

A. An aversive process involves avoiding stressors in the relationship; an appetitive process involves taking on stressors despite consequences. B. An aversive process consists of unexplained emotional distance; an appetitive process consists of overexplaining emotions. C. An aversive process involves eliminating negative relationship behaviors; an appetitive process involves promoting positive relationship behaviors. D. An aversive process consists of shunning those outside of the relationship; an appetitive process consists of allowing too much feedback from those outside of the relationship.

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An elementary school student is putting together facts for a brochure on alcohol use. The student should check his facts, however, because it is NOT true that

a. driving accidents occur six times more often to individuals with 0.10% alcohol in their bloodstream than to those with half that amount. b. at blood concentration levels as low as 0.05%, perceptual, motor, and cognitive processes can already begin to deteriorate. c. the body can break down alcohol at a very fast rate. d. at small dosages alcohol can slightly improve an adult's speed of reaction.

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If you are trying to remember the names of all the U.S. presidents, the serial position effect would predict that you will have difficulty

a. remembering more than about seven (plus or minus two) of them. b. recognizing the names of the presidents on a list. c. recalling the earliest presidents. d. recalling the most recent presidents. e. recalling the presidents in the middle of the list.

Psychology