Explain how to work with effects in InDesign.
What will be an ideal response?
You can apply 10 effects to InDesign objects from the Object Effects menu. The Effects dialog box opens with the effect that you chose both highlighted and checked on the left side of the dialog box. The main panel of the dialog box displays all of the possible settings for that effect. The settings that you first see are the default settings. For example, the Drop Shadow settings use a 75% opaque black color for the shadow. Each effect has dials, check boxes, menus, and text boxes for you to use to enter new setting values. You can preview the changes by clicking the Preview check box in the lower-left corner of the dialog box. If you want to apply an effect just to an object's stroke, fill, or text, click the Settings for list arrow above the list of effects on the left side of the dialog box, then click Fill, Stroke, or Text. You can apply more than one effect to an object at a time. Click the effect check box or highlight the effect name to choose that effect. If you click the effect check box, the main panel continues to display the settings for the highlighted effect, even if it's not the one whose check box you just selected. In this case, the new effect is added to the object using InDesign's default settings. However, if you click the name of the effect, the effect is highlighted and its corresponding check box is automatically checked. The main panel displays the settings for the highlighted effect, allowing you to modify the new effect's settings while adding it to the object. To remove an effect, remove the check mark next to the effect name. The Transparency effect does not have a check box. Simply click Transparency to apply it, and deselect it to remove it. Effects are listed on the Effects panel after they are applied to an object.
You might also like to view...
Consider the eigenvectors of the normalized Laplacian L norm as graph Fourier basis. Denote the eigenvalues as ? ` and corresponding eigenvector as u `. Answer the following:
(a)
(b)
(c)
Write a function to input a sound, then create a canvas sound of the same length. Copy samples from the input into the canvas every other position, i.e., copy from index 0 in the input into the canvas at index 0, then copy from index 2 (skipping index 1) in the input into the canvas at index 1. What do you hear in the canvas sound? Same sound? Faster? Slower?
What will be an ideal response?
What is the correct order for the segments sent during TCP’s three-way handshake?
a) SYN, ACK, SYN/ACK b) SYN, SYN/ACK, ACK c) SYN/ACK, SYN, ACK d) ACK, SYN, SYN/ACK
As you build a GUI, recall that it’s often easier to manipulate layouts and controls via Scene Builder’s ________ window than directly in the stage design area.
a. Inspector b. Document c. Controller d. Library