Placing ourselves in another’s situation we engage in ______.
A. empathic responsiveness
B. perspective taking
C. sympathetic responsiveness
D. empathic listening
B. perspective taking
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Computer game companies constantly monitor computer game-related blogs keeping track of the latest hot products, because they know that their customers crave the "latest and greatest" games. They use this information to create new products that primarily provide the benefit of
A. creating diversification and reducing risk. B. taking advantage of a long product cycle. C. avoiding market penetration from products that have been on the market for a long time. D. satisfying the changing needs of former customers. E. keeping up in a market where sales come mostly from new products.
At one point, good PC software for producing digital videos was not available, but it was much in demand by businesses. The first companies to produce a specific type of program had good sales even though they did little promotion and their programs were not "user-friendly." It seemed that many of these "innovators" operated as if they were in the ________ era.
A. simple trade B. marketing company C. marketing department D. sales E. production
A drawer is liable to the holder of a check in a civil suit if the check is dishonored for insufficient funds
Indicate whether the statement is true or false
GR8 Skates Company makes and sells a pair of skates to Homer. GR8 fails to exercise "due care" to make the skates safe, and Homer is injured as a result. GR8 is most likely liable for
A. assumption of risk. B. knowledgeable use. C. negligence. D. foreseeable misuse.