How does a designer create unity?
What will be an ideal response?
A designer unifies parts by repeating elements-colors, shapes, textures, patterns, typefaces, graphic elements, alignments (lining up edges and axes of type and images)-throughout a composition or work (multipage screens, pages, or frames).
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Which of the following is the correct boolean expression to test for: int x being a value between, but not including, 500 and 650, or int y not equal to 1000?
a. ((x >= 500 && x <= 650) && (y != 1000)) b. ((x > 500 AND x < 650) OR !(y.equal(1000))) c. ((x > 500 && x < 650) || (y != 1000)) d. ((x < 500 && x > 650) || !(y == 1000))
What output is sent to the file out.dat by the following code, assuming these lines of code are embedded in a correct program?
What will be an ideal response? ``` ofstream fout; fout.open("out.dat"); fout << "*" << setw(5) << 123 << "*" << 123 << "*" << endl; fout.setf(ios::showpos); fout << "*" << setw(5) <<; 123 << "*" << 123 << "*" << endl; fout.unsetf(ios::showpos): fout.setf(ios::left); fout << "*" << setw(5) << 123 << "*" << setw(5) << 123 << "*" << endl; ```
The Tools panel is organized ____.
a. alphabetically b. by purpose c. by feature d. by option
Microsoft created Windows 1.0, the original version of Windows, in an effort to meet the needs of users frustrated by having to learn and use Disk Operating System (DOS) commands.
Answer the following statement true (T) or false (F)