The three standard classes of devices supported by Linux are ____.

A. character devices, system devices, and network interfaces
B. system devices, block devices, and network interfaces
C. character devices, block devices, and network interfaces
D. character devices, block devices, and network devices


Answer: D

Computer Science & Information Technology

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Activity trackers and smartwatches are two types of ______ devices.

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Answer the following questions true (T) or false (F)

1. True or false: A GameObject in Unity does not have to have a Transform Component attached to it. 2. True or false: When working in 2D inside Unity, a GameObject’s collision will always fall on the same plane as 2D has no real sense of depth. 3. True or false: The size and placement of a game trigger are important.

Computer Science & Information Technology