(It would help to do Programming Projects 4 and 5 before doing this one.) Write a program that converts numbers from base-2 notation to base-10 (ordinary decimal) notation and vice versa. The program uses Swing to perform input and output via a window interface. There are two text fields—one for base-2 numbers and one for base-10 numbers—and three buttons labeled To Base 10, To Base 2, and Clear. If the user enters a base-2 number in the base-2 text field and clicks the To Base 10 button, the equivalent base-10 number appears in the base 10 text field. Similarly, if the user enters a base-10 number in the base-10 text field and clicks the To Base 2 button, the equivalent base-2 number appears in the base-2 text field. Be sure that the two text fields are labeled. The Clear button should cl

This program is easily obtained by inserting the action listener code from Project 4 into the program for Project 5 and changing the labels.


See the code in BinaryDecimalConverter.java. Uses WindowDestroyer.java.

Computer Science & Information Technology

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Computer Science & Information Technology

Which of the following functions can be invoked by an object of class D?

Consider the class inheritance. ``` class B { public: B(); B(int nn); void f(); void g(); private: int n; }; class D: private B { public: D(int nn, float dd); void h(); private: double d; }; ``` a) f() b) g() c) h()

Computer Science & Information Technology

The ____________________ attribute determines where the output will be directed.

Fill in the blank(s) with the appropriate word(s).

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Indicate whether the statement is true or false.

Computer Science & Information Technology