Which set of labels are used in the career decision-making process of your textbook?

a) Awareness - Data - People - Things - Interests - Abilities - Values - Decision.
b) Awareness/Commitment - Study Environment - Study Yourself -Alternatives - Information - Decision - Implement - Feedback.
c) Awareness/Commitment - Alternatives - Exploration - Crystallization - Specification - Implementation - Consolidation.
d) Problem – Risk - Strategy - Information - Decision – Further Study - Feedback.


B

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Julia is a psychology professor. To enable her students to understand how the ability to focus can be increased through constant focusing practices, she asks them to pay close attention to a painting hung up in the classroom. She also instructs them to periodically note how long they are able to focus on it without looking away. After a month, she asks them to compare their notes and see if there

is any difference in how long they can focus on the painting. In this scenario, Julia is using a form of assessment known as _____. A) spontaneous assessment B) dialectic assessment? C) rubric assessment? D) embedded assessment

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Which of the following subjects of self-reflection is LEAST likely to improve the early childhood professional's effectiveness with children?

a. Personal expectations and beliefs about teaching and learning b. Personal stress and coping strategies c. Personal comparisons with other professionals in the program d. Personal strengths and weaknesses

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Which of the following hold the bones of joints together in the human body?

A. Hinges B. Pivotals C. Ligaments D. Balls-and-sockets

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Answer the following statement(s) true (T) or false (F)

1. Many colleges and universities are now awarding high school diplomas while charging private school tuition and offering financial aid. 2. Blended learning or hybrid courses only occur online. 3. An asynchronous online lecture is happening in real time. 4. Currently, five states require some form of online learning for high school graduation. 5. When developed correctly, games can engage players in learning that is specifically applicable to school curriculum.

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