Choose three serious game categories and discuss their similarities and differences.

What will be an ideal response?


Students should choose three serious game categories and compare them – discussing their similarities and differences. Categories include those outlined in Exercise 1. Students might provide these comparisons in narrative form (paragraph) or in a table or spreadsheet showing similarities and differences in separate columns. A comparison between health/medical games and exergames might show contrast between healing (health/medical) and fitness/movement (exergames) game goals – and between practitioners/patients (health/medical) and general consumers (exergames) as target markets. (Instructors may wish to have students explore serious games on a variety of platforms – whether or not the games are developed using Creator.)

Computer Science & Information Technology

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Each element in an array is identified by its __________.

Fill in the blank(s) with correct word

Computer Science & Information Technology

Use the ________________ property to configure rounded corners with CSS.

a. border-round b. border-radius c. box-shadow d. background-corner

Computer Science & Information Technology

Name the two types of arrows used in structure charts.

What will be an ideal response?

Computer Science & Information Technology

With ___________ virtual desktops, all desktops have the same applications and personal installations do not work.

Fill in the blank(s) with the appropriate word(s).

Computer Science & Information Technology