Match each term in the second column with its correct definition in the first column by writing the letter of the term on the blank line in front of the correct definition.

_____ 1. Programs that direct the computer to carry out specific tasks; for example, doing word processing, playing a game, or computing numbers on a worksheet.
_____ 2. Software that has its source code published and made available to the public, enabling anyone to copy, modify, and redistribute it without paying fees.
_____ 3. Graphics, video, animation, and sound.
_____ 4. An algorithm used to reduce the size of media files.
_____ 5. A single point on a display screen.
_____ 6. A technology that is applied to digital media files, such as music, eBooks, and videos, to impose restrictions on the use of these files.
_____ 7. Software offered in trial form or for a limited period that allows the user to try it out before purchasing a license.
_____ 8. Contract between the software user and the software publisher.
_____ 9. Part of cloud computing: the delivery of applications over the Internet.
_____ 10. An online programming environment in which to develop, deploy, and manage custom web applications.
A Application software
B Codec
C Digital rights management (DRM)
D EULA (end-user license agreement)
E Media
F Open source
G Pixel
H Platform-as-a-Service (PaaS)
I Shareware
J Software-as-a-Service (SaaS)


1. Programs that direct the computer to carry out specific tasks; for example, doing word processing, playing a game, or computing numbers on a worksheet.
A Application software
2. Software that has its source code published and made available to the public, enabling anyone to copy, modify, and redistribute it without paying fees.
F Open source
3. Graphics, video, animation, and sound.
E Media
4. An algorithm used to reduce the size of media files.
B Codec
5. A single point on a display screen.
G Pixel
6. A technology that is applied to digital media files, such as music, eBooks, and videos, to impose restrictions on the use of these files.
C Digital rights management (DRM)
7. Software offered in trial form or for a limited period that allows the user to try it out before purchasing a license.
I Shareware
8. Contract between the software user and the software publisher.
D EULA (end-user license agreement)
9. Part of cloud computing: the delivery of applications over the Internet.
J Software-as-a-Service (SaaS)
10. An online programming environment in which to develop, deploy, and manage custom web applications.
H Platform-as-a-Service (PaaS)

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