Research indicates that male college students who played a video game that objectifies women were more likely to:
A. be more polite to women as a way of making up for their behavior in the video game.
B. treat women inappropriately, but not as excessively as they did in the video game.
C. interact less with women to avoid the temptation to treat them as objects.
D. connect with female relatives and check on their well-being to compensate for the game.
Answer: B
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