Patterson and his colleagues refer to the two parts of our brain as the “know” and “go.” The “know” system:
A. Is emotionally neutral.
B. Triggers reflexive responses, including fight and flight.
C. Develops very early.
D. Turns on when you’re about to fall under attack
A. Is emotionally neutral.
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The backfire effect refers to situations when:
a. rewards offered are too large to create sustained change b. the low price offered is too low to create loyal customers c. when feelings of hypocrisy are induced a person changes his or her attitude rather than behavior d. feelings of regret cause a person to go back on his or her choice
Which method in the visualization step describes the favorable conditions that will prevail if the audience accepts the speaker's plan of action?
a. the positive method b. the negative method c. the contrast method d. the neutral method
How do video games differ from movies?
a. Only a movie can be a blockbuster. b. You won’t find product placement in a video game. c. Video games and movies have completely different genres. d. The video-game player is an active participant.
Which of the following statement is not right in regard to ethics?
a. ethics is concerned with basic questions about what is right and what is wrong b. ethics only involves the character and conduct of organizations c. ethics is a branch of philosophy d. ethics reflects a society’s norms e. none of above