A closure technique can require the teacher to pause in the middle of a sentence
a. True
b. False
Indicate whether the statement is true or false
True
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____ memory stores personally experienced events or episodes
a. Episodic b. Semantic c. Time-bound d. Personal
Which of the following is true of digital learning games?
A) Although they are designed primarily for entertainment purposes, they have a few educational features. B) Although they hamper the educational performance of students, they are widely used as they help students memorize facts and concepts easily.? C) They should be used only inside a school or under the guidance of teachers.? D) They are associated with formal or informal learning environments or with self-learners interested in acquiring new knowledge or understanding.
The largest early childhood professional organization is the
a. National Association for the Education of Young Children. b. Association for Childhood Education International. c. National Teacher Association. d. Southern Early Childhood Association.
A timeout area that may be ineffective because of its interest level is
a. A screened area in the room b. A time-out ribbon c. A padded room d. The school office