Effective serious learning games encourage the kind of persistence that promotes a ______.
a. fixed mindset
b. growth mindset
c. globalized mindset
d. makerspace mindset
b. growth mindset
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A teacher who wanted to use external rewards with students who were already highly interested in a topic would
a. provide students with positive feedback about their performance. b. provide no rewards to students. c. provide rewards only to the top 15 percent of students. d. give large rewards to students for attempting to complete difficult tasks.
An individual who can interpret the instructional implications of evaluation results is no longer a required participant on the IEP team according to IDEIA 2004 reauthorization .
a. true b. false
People who rank high in this need like to form close connections with other people and be members of groups
a. need for motivation b. need for achievement c. need for power d. need for affiliation
Which of the following is not true about the Achenbach System of Empirically-Based Assessment?
a) It includes checklists designed for parent use b) The manual is "user friendly". c) It includes separate scales for boys and girls at different age levels. d) It effectively differentiates between aggressive and delinquent behaviors.